I'd rewrite some of the CMakeLists.txt as follows: Now, with this (or before this) I'd activate CMAKE_EXPORT_COMPILE_COMMANDSlink and CMAKE_VERBOSE_MAKEFILElink and run the build again, just to see exactly what gets compiled/linked. [106/123] oslc emitter FAILED: src/shaders/emitter.oso C:/_/mingw-w64-openshadinglanguage/src/build-CLANG32/src/shaders/emitter.oso cmd.exe /C "cd /D C . Make sure all libraries and setttings are the same. Start the IDE, press Alt-P, go to the "Parameters" tab, and enter the proper linker options in the "Linker" field: -lglut I've had this problem for months. I'm a student working with OpenGL in C++. That solved the trouble in Codeblocks and OpenGL Glut project for me, I had add also #include
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